Changes you would make for Project Runway 2?
What is it about these Bravo reality shows that suck me in--even when I swear I won't watch them?
OK, so yes, I've watched every episode of Project Runway...and since I'm not the only one, chances are that Bravo will greenlight a second season. I hope some tweaking is done, because the show is entertaining...it isn't perfect.
I'm curious, what changes would you make for Project Runway 2?
I've got a couple of suggestions--and what I realize about my suggestions now that I type them out, is that I'd rather give designers more of a chance to do a good job...and less of the reality show "the clock is ticking" drama.
My suggested tweaks:
1) More time to actually complete the dress. If the designers want to stay up all night working on their ideas, they should be allowed to... I'd rather see better dresses that express the designer's talent and vision--rather than see something slapped together to beat a rather insane artificially short deadline.
2) Less "twisted" projects. If you want the theme to be "what will be worn in 2055"--then don't force the designers to only shop in a retro store. (Sure, someone who saw Blade Runner might have the brilliant idea to deconstruct retro fashion--but don't force a queenie peg to fit into a square hole.--sorry, an Austin joke there, I apologize.) Sure, if the theme of one challenge (like the grocery store challenge) is to push the designer's own thinking out of their preconceptions...that's fine...but don't combine themes and twists to the point it gets silly.
3) Be clear as to whether someone is being judged on their design...or their body of work...or their personality. I'm not saying that one way or the other is right--I'm saying, be clear about what you have to do in order to remain in the competition.
4) No immunity. It doesn't work. Give the winner's prizes or opportunities...not a free ride through a project
5) Better think out how you want to do "team projects"--or get rid of them. How do you try to win when you're helping another designer do a good job? How do you get a team to work for you when your success hurts their chances? How does acting as someone's seamstress prove that you're a better teammate than someone who has different ideas about how to best meet the challenge? (The George W. Bush question--when your leader is leading you deeper and deeper straight into an uncrossable river, is the right thing to follow your leader loyally...or to criticize the leader's direction, bringing negativity, doubt and a lack of cohesion into a team setting?)
And I worry that the world isn't full of fresh new designers with larger than life personalities just needing some television exposure to make them famous... But that can't be tweaked, can it?
SO...those are my thoughts. Yours?
pg--"sometimes I feel like the only straight guy who watches Bravo"--seattle