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Thread: Route Markers for TAR 12 **Spoilers**

  1. #21
    Scrappy Spartan Broadway's Avatar
    Join Date
    Apr 2004

    Re: Route Markers for TAR 12 **Spoilers**

    Quote Originally Posted by Destron;2662192;
    Maybe the Speed Bump is some kind of extra task that a team must do but at least not waste time like the Yield?
    I wonder if the speed bump is as it sounds.... just something that affects their speed, not causing them to stop.

    So... instead of a time delay like the Yield, the team that it is invoked against has to take a different mode of transportation. So whereas most teams get to take a taxi to the Pit Stop this team has to run... or take a horse and buggy... or something like that?
    Never let the things you want make you forget about the things you have.

  2. #22
    FORT Fogey veejer's Avatar
    Join Date
    Sep 2003

    Re: Route Markers for TAR 12 **Spoilers**

    My son and I were discussing real road signs and which ones could be incorporated into TAR. The best one we came up with was "Load Limit". They'd have to either:

    A. Remove x number of pounds from their packs (favors heavy packs), or

    B. Get their packs down to y number of pounds (favors light packs)
    "Fish are friends, not food, but everything else is fair game." ~ Pating, Survivor Cagayan Pool

  3. #23
    FORT Fogey Bonbonlover's Avatar
    Join Date
    May 2007

    Re: Route Markers for TAR 12 **Spoilers**

    veejer ... that sounds like it would be a fun idea
    Okay I love FORT's casino, but I really am not very good. If anyone wants to donate their FORT $$ I would gladly accept http://www.fansofrealitytv.com/forum....php?do=donate

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